The Hammer

October 12, 2019 - November 14, 2019
Graphic

Work Overview:

Real-Time 3D Environment with textures & particle VFX, rendered in Unreal Engine. The goal was executing and filming a model and environment using Unreal Engine with a focus on technical integration like particle systems and texture transitions.


The Hammer – Final Video Showcase
The Hammer – Final Render
The Hammer – Final Render
The Hammer – Material Transition Close-Up