Space Scavenger

[Game]
(Tech Demo)

SCAD Game Development Studio 1

January 13, 2020 – March 11, 2020

Tech Demo for a space vehicle game concept similar to classics Asteroids & Lunar Lander, but with a 2.5D adaption.

The current state of the tech demo contains the majority of the root mechanics for the game loop. Shooting, Collecting, Homebase Stations, and Movement with its fuel usage, damage on collisions, and overall control-feel all make up the focus of feedback in this demo. The more natural and fun the movement and interaction, the easier it will be to move onto aesthetics and tie it all together with a narrative/theme.

Unreal Engine 4

Space Scavenger Tech Demo – Download:

Download a zip(170mb) with the .exe for Windows 64bit


Space Scavenger Introduction Gameplay Video

Tech Demo Mechanics and Gameplay
Game Loop with Stations Working

Game Loop with Stations Working

Stations – Blueprint


Collecting – Absorbing floating space bits

Collecting - Absorbing floating space bits

Collecting/Cargo Management – Blueprint


Weapons/Collision/Damage/Health

Weapons/Collision/Damage/Health

Damage Mechanics – Blueprint


Movement – Forward, Backward, Turning, Boost

Movement - Forward, Backward, Turning, Boost

Blueprint for Movement States


Space Scavenger Gameplay Screenshot

Space Scavenger Tech Demo – Download:

Download a zip(170mb) with the .exe for Windows 64bit