March 26, 2019 – May 29, 2019
First-Person Collect-a-Thon Arcade Game
Roach Run is a First-Person Collect-a-Thon Arcade Game made in Unreal Engine which was originally the first game I made in Unreal Engine. The goal was carrying out a simple Game Design idea with a focus on Tech/Mechanics using Unreal Engine. The project’s focus on game tech creation had me diving into making Unreal Engine blueprints using sourced assets to execute on a complete game design idea.
You’re a small roach in a house with a messy owner, roach friends, and food inside.
Find & Save your 5 Roach Buddies.
Collect Food for Health.