Roach Run
[Game]
Game Tech, Game Design
March 26, 2019 – May 29, 2019
First-Person Collect-a-Thon Arcade Game
Game made in Unreal Engine for SCAD Game Tech. SCAD project called for carrying out a Game Design idea with a focus on Tech/Mechanics using Unreal Engine. The project’s focus on game tech creation had me diving into making Unreal Engine blueprints using sourced assets to execute on a complete game design idea.
Adobe Photoshop
Adobe Illustrator
Autodesk Maya
Unreal Engine 4
You’re a small roach in a house with a messy owner, roach friends, and food inside.
Find & Save your 5 Roach Buddies.
Collect Food for Health.
Roach Run Gameplay Video
Roach Run First Person/Roach Perspective with Simple HUD
Roach Run’s HUD effects for Damage and Collect/GetHealth