Roach Run is a first-person collect-a-thon arcade game made in Unreal Engine. This was the first game I made in Unreal Engine. The goal was carrying out a simple game design idea with a focus on game tech and mechanics using Unreal Engine. The project’s focus on game tech creation had me diving into Unreal Engine blueprints using third-party/sourced assets to execute on a complete game design idea.
You’re a small roach in a house with a messy owner, roach friends, and food inside.
Find & Save your 5 Roach Buddies.
Collect Food for Health.