January 11, 2018 – March 31, 2018
Moonbase is assembled using modular models in an environment. The modular pieces were modelled in Maya, textured in Substance Painter, and brought into Unreal Engine for assembly & lighting.
Moonbase Video Showcase from Development (without interior setup)
Full Moonbase render to show Exterior
Moonbase assembled from modular pieces as a whole
Modular pieces used to create the Moonbase structure which is just a cross and could easily be expanded on
Early development pictures of furnishing the Moonbase environment and interior space with more assets