Real-time Digital Materials and Textures
January 23, 2020 – February 13, 2020
The SCAD Real-time Digital Materials and Surfaces course provides background and instruction towards creating digital materials and textures for digital surfaces rendered in real-time.
This project called for six materials that could be considered manufactured/processed.
These six materials were given two variations; new & old.
The scene was captured and rendered in real-time with Unreal Engine.