Real-time Digital Materials and Textures

Materials: Manufactured

SCAD Real-time Digital Materials and Surfaces

January 23, 2020 – February 13, 2020

The SCAD Real-time Digital Materials and Surfaces course provides background and instruction towards creating digital materials and textures for digital surfaces rendered in real-time.

SCAD project uses the Substance suite especially Substance Designer and Substance Painter.


Manufactured Materials

This project called for six materials that could be considered manufactured/processed.
These six materials were given two variations; new & old.
The scene was captured and rendered in real-time with Unreal Engine.

Manufactured Materials – Video Showcase
Manufactured Material Screenshot 1 | New

Manufactured Material Screenshot 2 | Old

Materials: Organic

SCAD Real-time Digital Materials and Surfaces

February 13, 2020 – March 5, 2020

The SCAD Real-time Digital Materials and Surfaces course provides background and instruction towards creating digital materials and textures for digital surfaces rendered in real-time.

SCAD project uses the Substance suite especially Substance Designer and Substance Painter.


Organic Materials

This project called for six materials that could be considered organic.
These six materials were given two variations; new & old.
The scene was captured and rendered in real-time with Unreal Engine.

Organic Materials – Video Showcase
Organic Material Screenshot 1 | New

Organic Material Screenshot 1 | Old

Organic Material Screenshot 2 | New

Organic Material Screenshot 2 | Old

Organic Material Screenshot 3 | New

Organic Material Screenshot 3 | Old

Organic Material Screenshot 4 | New

Organic Material Screenshot 4 | Old