Brutalist Outpost

March 26, 2019 - May 28, 2019
Graphic

Work Overview:

A cold, moody, brutalist scene featuring a snowy, dark, and cold environment with large and foreboding brutalist architecture.

The architecture is a modular set of features like angular concrete walls, faceted windows, recessed doorways. With communication towers on the roof, the mysterious outpost skulks among a remote landscape of dusty, rocky mountains.

Environment and building modeling in Maya, textured in Substance, and assembled and lit in Unreal Engine. The goal was building a visually interesting model using modular pieces within Unreal Engine.


Brutalist Outpost – Screenshot

Brutalist Outpost – Description

Brutalist Outpost – Low Angle
Brutalist Outpost – Wide Shot

Brutalist Outpost – Backlit
Brutalist Outpost – Roof

Brutalist Outpost – Antenna
Brutalist Outpost – References

Brutalist Outpost – Assets
Brutalist Outpost – Building Textures

Brutalist Outpost – Antenna Textures
Brutalist Outpost – Landscape Textures